Game guide · XINLIANSHOP
The essentials of playing FreeCell
Work at your own pace. Build four suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Return to the explanation when a decision is unclear. A clear plan starts with the current position. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group. Take the next action only when the current step is clear.
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.
Build familiarity through play
Treat this as a chance to practise one rule. Select a face-up card and then the destination pile or Empty slot. Return to the explanation when a decision is unclear.
Your objective
Build four suit foundations from ace to king. Check the relevant controls before continuing. A clear plan starts with the current position.
How to proceed
- Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
Input guidance
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. The same rule applies on a phone and on a computer. For a calm first round, focus on one decision.
Learn from a sample situation
With two empty cells and no spare empty column, a group of at most three cards can move together. Return to the explanation when a decision is unclear.
Notice this detail
Use the rule sheet as a reference. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. The same rule applies on a phone and on a computer.
Common questions
What is the aim?
Build four suit foundations from ace to king. Treat this as a chance to practise one rule. Return to the explanation when a decision is unclear.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Take a moment to read the table. Return to the explanation when a decision is unclear.
Which format is available?
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Keep the active rule in mind. Check the relevant controls before continuing.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Keep the active rule in mind. Return to the explanation when a decision is unclear.
Can you give an example?
With two empty cells and no spare empty column, a group of at most three cards can move together. Use the rule sheet as a reference. The same rule applies on a phone and on a computer.
What completes a round?
Build four suit foundations from ace to king. Look at the complete hand before deciding. The same rule applies on a phone and on a computer.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Begin with the objective. Take the next action only when the current step is clear.
Which version is played here?
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Look at the complete hand before deciding. Use another round to revisit a decision.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Keep the active rule in mind. Return to the explanation when a decision is unclear.
What completes a round?
Build four suit foundations from ace to king. Begin with the objective. The same rule applies on a phone and on a computer.